![]() Import java.awt.* // abstract windowing toolkit Import javax.swing.* // swing is newer graphics package LOTS OF STUFF TO IMPORT FROM SWING AND FROM AWT * DAY 6: Complete the checkForWin() method and the endMessage(boolean) method * * DAY 5: Complete the checkForBomb() recursive method * * DAY 4: Complete the actionPerformed (ActionEvent e) method * * DAY 3: Complete the countMines() method * * DAY 2: Complete the createMines() method * ![]() * DAY 1: What is minesweeper? What is in this template? * * Feel free to improve the games looks or functionality if you complete it early. * some tasks using loops and simple algorithms. You will also use a recursive function and think about how to accomplish * * I hope you will have fun programming minesweeper and learn a lot about using * Make sure that you can compile with your name changes. * class with something more appropriate which includes your name and omits the * The first thing you should do is to rename the * * This program is a template for a minesweeper game. Willing to pay all my FG (20.70) for someone to explain how this is supposed to be done. She's not very good at explaining things.Īlso, please ignore the asterisks (*), it's just there because it's supposed to make it look 'neater'. I need some help understanding how to do this.īelow, I've posted the way(The Template) that it's supposed to be done (along with some instructions from teacher) but I don't understand how to get it to work. Source code is given bellow : Minesweeper.Hi, if anyone can take the time to help me, it'd be great. ![]() ![]() ![]() Main.java have main method in where Minesweeper Object is created. Minesweeper.java have all gaming logic and graphical user interface. It contain two file Minesweeper.java and Main.java. The count down timer will be stop and the smile face become sad face. When the Game is Over it will notify the player. ![]()
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